Final Fantasy XIV is now available on the PS5 in open beta, and Square Enix’s Matt Hilton detailed the improvements to the new console on the PlayStation Blog. For starters, the MMORPG will offer three rendering resolutions to choose from on the PS5: 4K, 1440p and 1080p HD. In general, games played in 1440p and HD resolutions will run at 60 FPS, while games played in 4K will run at frame rates of around 40 FPS. Hilton believes gamers will still see frame rates of around 30fps, even in crowded areas of the game.
Square Enix also upgraded the game’s UI, which was originally designed for 720p screens, using AI tools to increase resolution and tweaking parts that needed it by hand. In addition, it has incorporated 3D audio features for a more immersive experience: changing the position of the camera, for example, will also modify the ambient sounds accordingly. The PS5 version comes with new haptic feedback for a number of actions, as well as adaptive triggers (when you enter FPS-like mode for quests, in particular) to take advantage of the capabilities of the DualSense controller. Finally, gamers can expect faster load times, thanks to the PS5’s SSD.
Although the game is only in open beta, PS5 owners will not face any restrictions and will be able to get it for free if they already have the PS4 version. In case they start from scratch, they can get the free trial version first, which will give them access to the base game and the first expansion pack, Heavensward, until they hit level 60. Hilton says the developer launched the MMORPG as an open beta for the system as a precaution “because there is a massive amount of content existing in FFXIV“If the players do not have any critical issues, the company” will go straight to official service. “