PC game developers are battling a seemingly endless battle against cheaters, and Ubisoft is willing to spend to stay ahead of the game. Gamasutra reports that Ubisoft’s i3D.net subsidiary has acquired GameBlocks, the creator of the FairFight server-side anti-cheat tool. The i3D.net team intends both to integrate FairFight into the ONE Game hosting platform used by “AAA” publishers and to expand the capabilities of the cheat detection system.
Ubisoft has already closed the deal. He also declined to say how much he paid for GameBlocks, but promised to support existing customers.
The takeover could give Ubisoft an advantage. FairFight has been used for a range of major games, including that of Ubi Rainbow Six Siege has been Battlefield v, and it offers a “non-invasive” approach that searches for cheating by analyzing behavior in real time. Developers can theoretically follow the evolution of tips, and without forcing players to manage intrusive game integrity metrics on their computers. There is no guarantee that you will see fewer aimbots and other hacks as a result of purchasing GameBlocks, but the efforts to counter these bots could be more elegant.